

If I couldn’t solve a puzzle, I moved on in a different direction and inevitably discovered new tools which would help me overcome challenges I’d bypassed, lending a welcome action/adventure vibe to the proceedings. Thankfully, the vast majority of the tricks and traps are better constructed. I wandered around in frustration for some time before stumbling on the obvious solution. Only once did I find myself flummoxed, stuck during one early-game puzzle segment where I completely misinterpreted what I was being asked to do. There are probably more possibilities, too, and overcoming most puzzles in The Magic Circle made me feel smart, resourceful, and inventive - a sure sign of good design. I came upon an abyss brimming with lava, and quickly came up with a couple of solutions: fireproof, floating enemies forming a partial bridge, or perhaps a hijacked pair of nifty teleporters that, positioned just so, could warp me across the trench. Properly manipulating captured servants is the key element to solving The Magic Circle’s many challenges, and I was happy to discover that some situations could be tackled from multiple angles. I could grab robots, corpses, mushrooms, teleporters, and a wide assortment of other game-world denizens and items, and reprogram them to serve me, or just strip them of their powers and then bind their stolen abilities to my other allies.

The main weapon is a sort of quick-hacking tool which allows you to burrow into the programming architecture of game objects, reshaping their characteristics to your liking. Most of the brief time spent in The Magic Circle’s virtual world is invested decoding clever environmental puzzles.
